Vocational

Class UX18.

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Nackademin
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Language: Swedish
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About the course.

Occupational roles Occupational role 1: UX designer Occupational role 2: Usability designer The graduate has knowledge of... - Key factors for optimizing usability and accessibility for the user - How UX work is carried out in a group with developers - An overview of software development and how it is connected to UX - Methods in UX, such as impact mapping, hypotheses and user testing - Key concepts and common terminology in the UX field in Swedish and English - Important methods for conceptualizing an idea based on a given requirement specification - How user-centered design can be used to achieve the desired effect on the end user's behavior - Ways of working and agile process frameworks used in planning and carrying out UX projects - Guidelines, standards and rules for usability and accessibility used in the UX process - Iterative evaluation processes - How product design and service design in UX can affect the customer experience - How needs analyses can be used to determine the end user's different needs The graduate has the skills to... - Develop concept designs and early prototypes with the help of iterative evaluation processes - Develop usability and accessibility through adapted product and service design - Carry out needs analyses and, based on them, create for example wireframes and user stories - Create prototypes for products and structure the content of prototypes - Work on assignments with common development models and process frameworks in UX - Produce interaction design for platforms with a focus on user needs, business value and technical feasibility - Interpret a traditional target group definition and analyze needs groups among users - Evaluate a product's usability and recommend design solutions based on the evaluation - Test hypotheses about user behavior in order to validate assumptions - Use common models for product development in UX - Adapt products and systems based on user-centered design - Analyze user behavior with qualitative and quantitative research methods The graduate has the competence to... - Based on an identified need, plan, drive and facilitate an iterative UX design process in collaboration with adjacent professional roles in the project - Design solutions that meet human needs based on user-centered research and analyzed data on cognitive and social human behavior - Plan and carry out structured usability tests of the UX design and be responsible for making the results a guiding tool in the design work by clearly communicating the outcome to the UX team - By designing the interaction between the user and the product or service, create an understanding of solutions that achieve greater usability - Have the ability and insight to independently continue their own professional development in the UX field to stay up to date in a changing labor market and, on that basis, independently drive innovation processes in UX design

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